#ifndef _UFO_FRAMEWORK_SCROLLVIEW_H_
#define _UFO_FRAMEWORK_SCROLLVIEW_H_

#include "view.h"

//int ufoButtonSetBackground(UFO_Button button, UFO_Texture texture);

//int ufoScrollViewSetContentSize(UFO_ScrollView view, const ufoSize *size);

int ufoScrollViewSetPagingEnabled(UFO_View view, int enabled);

int ufoScrollViewSetAlwaysBounceVertical(UFO_View view, int enabled);

int ufoScrollViewShowsHorizontalScrollIndicator(UFO_View view, int visible);

int ufoScrollViewShowsVerticalScrollIndicator(UFO_View view, int visible);

int ufoScrollViewSetContentSize(UFO_View view, int width, int height);

int ufoScrollViewGetContentSize(UFO_View view, int *width, int *height);

int ufoScrollViewSetContentOffset(UFO_View view, int x, int y, int animated);

int ufoScrollViewGetContentOffset(UFO_View view, int *x, int *y);

VIEWPROC ufoScrollViewGetProc(UFO_View view);

#endif